Monday 23 September 2019

Revenues at Electronic Arts climb to €26m amid pre-tax loss of €252,000


Popular: Fifa 18, the latest in the football series
Popular: Fifa 18, the latest in the football series

Gordon Deegan

The growing popularity of the mega-selling 'Fifa 18' last year resulted in revenues at the Irish arm of games giant Electronic Arts (EA) increasing by 7pc to €26m.

New accounts filed by the Galway-based Electronic Arts Ireland Ltd show that the company's pre-tax losses last year reduced by 16pc to €252,000 in the 12 months to the end of March this year.

Numbers employed at the company's Galway base last year declined from 387 to 252 with staff costs totalling €17.4m.

The principal activity of the company is to provide customer support and network hosting for computer games.

Some of those employed in the company's quality assurance team are engaged in testing the latest games before they go on general release. A breakdown of those employed show that there were 326 in sales and customer support; 16 in IT; and 10 in administration.

Some of the company's other best-selling games include 'Star Wars Battlefront II', 'A Way Out' and the 'Battlefield 'series.

The loss takes account of non-cash depreciation costs of €2.56m. The firm last year received no IDA grants after receiving grants of €608,000 in 2016 and €496,000 in 2015.

The firm last year recorded revenues of €19.36m in Europe and revenues of €6.6m in the United States.

Irish Independent

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