Sunday 22 September 2019

Codemasters to Focus on Racers from Now On


UK-based development house Codemasters has announced that it's going to be placing all of its focus on racing games from here on in

You'd be pretty hard pushed to find a Codemasters game that's not a racer these days but, believe it or not, they do spring up every now and then. Or at least they used to. The UK studio has just announced that it's no longer going to work on non-racing titles, like Overlord: Fellowship of Evil, Bodycount or Operation Flashpoint: Red River, any more, and is instead going to focus every ounce of its considerable programming power on the games that has made it such a loved developer among high octane thrill seekers.

Perhaps best known for its Dirt, F1 and Grid franchises, the developer aims to keep that string of on-track successes (for the most part) running for as long as possible. Speaking to Eurogamer, a spokesperson for the studio confirmed the move:

While it’s been great to explore projects outside of racing, we know that our hearts belong to racing in all its many glorious forms. The success of Dirt Rally’s Early Access programme has been incredible, F1 2015 was very successful reaching number one in many territories, we’ve recently announced that Micro Machines will come to mobile and we have a strong road map ahead of us that keeps racing as its razor focus. [The studio will now] double-down on racing to develop future titles that will demonstrate our absolute commitment to the category.

Given the tepid receptions to the studio's non-racing games over the past 5 years or so, the move is hardly surprising, but it's nevertheless one we welcome if it means a major improvement to the quality of its already rock solid racing output.

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