Gnar unleashed! The latest League of Legends Champion has some Cave Yordle Rage
Published 30/07/2014 | 13:38
Gnar is the latest LoL champion revealed by Riot. He's a transform champion, swapping from mobile kiter to tanky brawler.
Gnar was a yordle born millenia ago in prehistoric times, a cave-yordle if you will. He was captured and frozen in true ice. Life moved on without him and he emerged a yordle in a world not of his making. He roamed Runeterra until his yordle descendents found him and took him in as one of there own.
But there's always a twist. Little Gnar has a habit of building up rage and transforming in to Mega Gnar, a massive brawling prehistoric hunk of a tank.
Discussing Gnar, designer Gypsylord said: "Here’s the central question we posed ourselves: how can we create a new transform champion that feels fundamentally good to play as and against? Our answer was to make a champion with identifiable strengths and weaknesses in both forms, then limit the player’s ability to control which form they play in. After months of testing, we ended up with the (sometimes) adorable ball of fluff known as Gnar."
In cutesy mode, Gnar is very mobile but also very squishy. In mega mode he is a slow moving tank with a surprisingly good burst. Riot have prevented him from being the ultimate champ by taking the change out of the player's hands. There's no button press to change, the player has to anticipate the change and position themselves correctly. This mechanic adds some nice spice and complexity to playing as and against Gnar.
Gnar's moves are as follows:
Passive: Rage Gene.
Gnar builds up rage in combat and transforms into Mega Gnar when the status bar fills. Mega Gnar gets bonus armor, magic resist, health and attack damage, but loses movement speed, attack speed and range. Wow, a completely different experience for sure.
Q: Mini Gnar - Boomerang Throw
Gnar throws his boomerang, dealing damage and slow to the first target it hits and then dealing reduced damage on its way back. If Gnar catches it, the cooldown is reduced.
Mega Gnar - Boulder Toss
Gnar tosses a massive boulder. Similar to the boomerang, but dealing splash damage rather than returning.
W: Mini Gnar - Hyper (passive)
Every third attack or ability against a target deals a percentage of health as magic damage. Gives a speed boost when triggered.
Mega Gnar - Wallop
Gnar slams the ground, damaging and stunning all enemies in front of him
E: Mini Gnar - Hop
Gnar jumps in a direction and gains attack boost. If he lands on a unit he'll get another hop in the direction, damaging the unit if an enemy.
Mega Gnar - Crunch
Gnar launches himself, damaging and slowing all enemies he lands on.
R: Mega Gnar - GNAR!
Well, all the toys are out of the pram as Gnar throws a tantrum, tossing all enemies around him in a target direction. Damage and slow effects all enemies hit, with enemies thrown in to walls and turrets suffering extra damage.
We'll be having a full Champion Spotlight on Gnar soon, so bookmark independent.ie/entertainment/games for more.