Monday 5 December 2016

Behind the scenes with Fallout 4's real life Dogmeat

Emma Clark

Published 22/09/2015 | 10:25

Fallout 4
Fallout 4

Bethesda released a new video today showing the behind the scenes work that went into capturing Fallout 4's Dogmeat's real life inspiration.

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Fallout 4's Dogmeat is based on lead level designer Joel Burgess’ own German Shepherd, River.

A newly released video showcases some of the work put into capturing River’s movements and habits to bring him to life in Fallout 4.

The team recorded how he moved; how he takes down a Frisbee, which then seems to be used as an animation for attacking a bad guy; and the sounds he made in various situations. And all of this went towards creating a believable in-game canine.

Fallout 4 will be released on November 10th on PC, PlayStation 4, and Xbox One.

 

 

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