The Division ditches microtransactions
After a rumour about paid for progression last week, the makers of The Division have confirmed no cash will be needed
Ubisoft is set to release The Division in March 2016 and there's a lot of misinformation flying around about the game. Thankfully, one of the major ones has been addressed by the developers.
Creative Director Magnus Jansen has responded to a recent rumour that the game would feature microtransactions - which is usually a way to spend real world money to progress quicker in a videogame. Apparently they were included at an earlier stage of development but won't feature in the final game.
Jansen was chatting to VG247 and had this to say on microstransactions:
"It’s one of the things that we looked at because if people like the game and want to purchase extra things I don’t mind that. But microtransactions, as it’s defined, we do not have them. You cannot spend a little bit of money and fast-track to get better gear or pay to win or vanity items. We do not have that. The short answer is no, we don’t have microtransactions, period."
The 'pay-to-win' phrase certainly has negative connotations, especially in the context of a game which has both co-op and competive aspects. Still we wouldn't be surprised to see some kind of cosmetic purchases down the line, and Jansen did also confirm that there will be paid for DLC in the future.
The Division is coming to consoles and PC from the 8th of March 2016.