Simon game evolves to sense your movements
Simon, the game where you have to press buttons in sequence to madden your brain, is evolving yet again to sense your movements
The Simon game was a very popular toy in households around the world for many years. It's a simple game - the four areas light up in a certain order and you have to hit them in the same sequence to proceed. Naturally the sequences get more difficult and faster and longer as you progress, leading to inevitable frustration and the defenestration of the game.
Maybe that was just us...
Anyway the game has been around since the 70s and the unit itself has changed a number of times to be less retro, more sleek then extra retro again because everything comes back into fashion eventually. And now it's evolving yet again into Simon Air - you don't even have to touch it.
Naturally the four colours remain only this time you wave your hand near it to activate a sensor. This allows for even more challenging sequences and the ability to quickly activate multiple lights at once. And you'll look like you're having some kind of fit while you're doing it.
Engadget has more information, including a release date of autumn 2016.