Developer explains decision to remove campaign from Last Gen Black Ops III
Published 02/11/2015 | 11:35
Black Ops III developer Treyarch has explained that system limitations has resulted in the removal of the game's campaign on PS3 and Xbox 360
Although the PlayStation 4 and Xbox One celebrate their second anniversaries this month, there are still millions of gamers enjoying the wealth of gameplay experiences available on their predecessors - with developers still supporting the ageing platforms despite the massive success of the new generation of consoles. One title that last gen players won't be able to enjoy in its entirety, however, is Treyarch's Black Ops III, with the latest installment in the long-running first person shooter franchise cutting its campaign loose.
The controversial decision has been met with plenty of criticism, but the game's campaign director at Treyarch, Jason Blundell, has taken to the media to explain why the move isn't all bad news for Xbox 360 and PS3 players. Speaking in this month's Official Xbox Magazine the developer outlined the reasons for the tough choice:
"Let’s just take a simple system, a really simple one – the weapon that you have. So it’s a co-op game. let’s imagine I have my customised weapon and I’ve made it with a stock and all this extended mag and so forth," the developer said. "For you as a co-op player to see what weapon I have, you have to have loaded in the memory – in resident memory – every single weapon customisation. Current-gen memory just can’t do that. You’d have to have everything loaded otherwise you just can’t see what I’m carrying. You know you could simplify things down, but I think [Activision] made the right choice because I would hate for people to get an experience that wasn’t true to the vision of it. As the director I’m incredibly passionate about the experience being a pure experience, that you get what I was trying to have you get."
"The wonderful thing about consoles and the PC market today is, as a director, I know you’ll experience it the way I wanted to communicate it. So when they’re starting to say, ‘This is not going to be there, this is not going to be there, you can’t do this...’ I think it was the right choice to say, ‘we shouldn’t do that’."
So if you're planning on picking the game up on one of the older platforms, although you're not quite getting the full experience, it's worth keeping in mind that you're at least getting the closest thing to the next gen title possible - online at least.