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Saturday 3 December 2016

Game On: Red Steel 2 will put you to the sword

Published 13/04/2010 | 10:24

Red Steel 2

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Wii RATING 8/10 Who remembers Red Steel 1? Anyone? Anyone? Rushed out for the launch of the Wii in 2007, the original fell flat on its face attempting an edgy sword’n’guns gangster yarn.

Thankfully, RS2 ditches most of the awkwardness of its predecessor’s controls by relying on Nintendo’s Wii MotionPlus add-on, which greatly increases the accuracy. Story-wise, we’ve moved from modern-day Tokyo to a bizarre mash-up of the Wild West meets urban wastelands.

The improved motionsensing is far from perfect. But it delivers a reasonable replica of what’s it like to carve your way through enemy hordes with a fourfoot sword and six-gun, right down to the sheer exhaustion after a hour’s play.

Were it not for the controls, Red Steel 2 could be dismissed as a derivative hack’n’slash. But there’s something in the bladewaving frenzy that keeps you coming back for more.

Toy Soldiers

X360 RATING 8.5/10

An epic version of the tower defence genre, Toy Soldiers follows the same rules — place your army and artillery to defend your base from invasion — but wrings much more drama from the simple set-up.

Beautiful 3D visuals will initially draw you in. But being able to control each unit individually after they’re placed is the stroke of genius that makes Toy Soldiers a strategic gem. Downloadable only via Xbox Live.

White Knight Chronicles

PS3 RATING 6/10 Count the clichés. Princess kidnapped? Check. Peaceful kingdom under threat? Check. Wide-eyed young hero? Check. And so on. From this unpromising start, WKC makes little effort to escape the template of similar Japanese role-playing games. We’ve seen it all before.

Sonic Classics Collection

DS RATING 7/10 FOUR games in one package certainly looks like a bargain. And when the titles concerned are the classic Sonic platformers from the Mega-Drive era, you can’t go wrong.

Yet for a nostalgia reissue, there’s precious little in the way of extras and Sonic’s high-speed sometimes gets lost in the low resolution of the DS screen

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